Movement

To begin, a player must roll a six to move a piece out of the base and onto the starting square. That piece is then in play. The player cannot make any other moves until at least one piece is in play.

If a player has a piece or pieces in play, they can move any one of their pieces 1 to 6 squares along the path according to the number they roll.

Rules of the 6’s

  • If a six is rolled, the player can choose to either move a piece out of his base onto the starting square or move a piece that is in play.
  • Anytime a six is rolled, the player gets an extra roll after his move.
  • If a six is rolled three times in a row, the player loses his turn.

Landing on a shared square

  • If a player’s piece lands on an opponent’s piece, the opponent’s piece is sent back to their base where he must roll a six again in order move it out onto the starting square.
  • If a player lands on a square occupied by one of his own pieces, that space becomes blocked. A blocked space cannot be passed or landed on by an opponent’s piece.

Getting to home triangle

When a player’s piece has reached the home column of its own color, the piece continues its moves toward the center to its home triangle. When a player’s die roll lands its piece on the home base, that piece has completed its journey. A piece can only be moved to the home base with an exact roll.

The first player to have all four of his pieces finish their journeys wins. The remaining players continue the game to determine the runner-ups.